


* If moving a settler from a very distant settlement to your new one, there is a chance they may not survive the journey.

If you build a radio tower without building beds, no new settlers may be recruited. * Make sure you build an adequate number of beds before trying to send existing settlers to your new settlement, or they may simply decide to leave. Remember the following guidelines when placing your settlement. Since Conquest allows you to build a settlement almost anywhere, exercise good judgement when deciding where to place your new settlement. Read the warning, and confirm your choice. To do this, select the Workshop, and select Dissolve Settlement. If you don't like the settlement you've created, you can dissolve it to free up one of the 10 available settlements. You can name your settlement one of 10 different names, and you can create up to 10 different settlements. Once you do, your campsite will be returned to your inventory and your settlement will be created. TIP: You can only camp when far enough from cities and other settlements.Īfter you've successfully created a campsite, in the Camping Workshop menu, navigate to Expansion > Workshop.
#SKYRIM TOTAL CONQUEST MOD GENERATOR#
After you place the Camping Supplies, you can place other camping equipment using a special Workshop menu.Īt a campsite, you can build a campfire, place a cooking pot, scrap weapons and armor, build a tent, place a portable generator and lights, sleep in a sleeping bag, and more. Exit the Pip-Boy and place the Camping Supplies on the ground. To camp, open your Pip-Boy's inventory screen, navigate to Aid, and select "Action: Build Campsite". Should now correctly acquire the Action: Build Campsite and the ReadMe directly after exiting Vault 111 when starting a new game. You can create up to 10 new settlements almost anywhere you like. With it, you can create a small campsite, and then expand it into a full-fledged settlement.
